Easily learn game development techniques and how to implement the powerful features of XSI for next-generation game development with over 3.5 hours of project-driven training. Perfect for beginning and intermediate artists.
Popular highlights include: Normal Maps; Occlusion Maps; Depth Maps; UV Layout; Implementing Ultimapper; Painting Textures in Photoshop; Baking Indirect Lighting and Shadows into Texture Maps; Game-Friendly Animation Rigs; Adjusting Envelope Weights; Walk Cycle Animation; Exporting Game Assets to OGRE; C++ Programming; Real-time Normal Mapping; Real-time Parallax Mapping; Polygon Reduction Tool; * XSI Essentials and higher is recommended for several lessons. Please see the outline.
Size : 991MB
http://rapidshare.com/files/366350969/Next-Generation_Gaming_Techniques_in_XSI.part1.rar
http://rapidshare.com/files/366352958/Next-Generation_Gaming_Techniques_in_XSI.part2.rar
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http://rapidshare.com/files/366349061/Next-Generation_Gaming_Techniques_in_XSI.part6.rar
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