Video Training | HF | 2.33Gb
Learn a production workflow to creating stylized cartoon vehicles, look development, and a multitude of time-saving techniques for modeling, UV layout, texturing, lighting, and art direction. Contains over
Learn a design-oriented workflow to product visualization and production techniques to designing with aesthetic and usability constraints, studio lighting, and photorealistic rendering. Provides 5 hours of project-based training on modeling, lighting, and rendering topics for use in product visualization. Ideal for intermediate and experienced artists.
Video Training | HF | 182MB
This is Digital Tutors-Pixar RenderMan Tutorials-Siggraph2007. talk adout archive
rib. subsurface.animation rendering
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Learn a production workflow to organic modeling, UV layout, texture mapping, shading, and rendering using an array of tools and techniques for creating realistic humans from reference. Series contains 4 products and a total of over 20 hours of project-based training for artists learning the technical and artistic processes of creating digital doubles for use in Film and Games. Perfect for students and professionals.
Includes all high resolution photographic references!
Learn a production workflow to creating stylized female characters, working with art direction, and several time-saving techniques for modeling, UV layout, texturing, and material and shader setup. Contains over 6.5 hours of project-based training for artists learning the artistic processes of creating stylized females as seen in animated feature films.
Video Training | HF | 2.6Gb
Learn a artist-oriented workflow to concept development, polygon modeling, lighting, and rendering. Provides nearly 7 hours of project-based training on conceptual vehicle modeling for use in film, games, and design. Perfect for new and experienced artists.
Video Training | HF | 1.42Gb
Express yourself creatively and learn Maya Paint Effects with over 7 hours of project-driven training. Great for beginner to intermediate users.
Video Training | HF | 366Mb
Create convincing walk cycles and easily learn time-saving animation techniques in Maya. Contains over 2.5 hours of project-based training. Perfect for beginner to intermediate users.
Popular highlights include:
Video Training | HF | 1.06Gb
Learn an artist-friendly workflow to creature animation in Maya. Contains over 4 hours of project-based training for character animators learning new methods of animating multi-limbed creatures.
Video Training | HF | 1.62Gb
Easily learn character animation and the body mechanics involved for lifting heavy objects and add style, personality, and life to you next animation. Contains nearly 7 hours of project-based training. Perfect for beginning and experienced animators.
Video Training | HF | 1.53Gb
Easily learn proper body mechanics for creating believable animations with 7 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists.
Video Training | HF | 1.17Gb
Easily learn proper body mechanics for creating believable animations with over 5 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists.
Bring life to your character animations and easily learn the fundamentals of Character Setup in Maya. Contains over 3 hours of project-based training. Ideal for beginning users.
In this series of lessons, we will learn how to texture and render realistic eyes using Photoshop and Maya.
When trying to create highly realistic, lifelike characters, the importance of the eyes is often understated. In fact, the eyes are one of the most important aspects to consider when
Learn a production workflow to creating organic cartoon characters and time-saving techniques to creating animation-friendly topology, exaggerating proportions, and adding appeal. Contains over 7.5 hours of project-driven training for artists learning the artistic processes of creating stylized cartoon characters as seen in animated feature films.
Learn a production workflow to creating urban environments and time-saving modeling, texturing, and UV mapping techniques that can be used for Film, Games, and Architectural Visualizations. Contains over 6 hours of project-based training. Great for intermediate artists.
Popular highlights include: Hard Surface Modeling Techniques; Modeling with Texture; Modeling to a Camera; Strategically Adding Detail; Simulating Aging and Decay; UV Layout Techniques; Using UV Snapshots; Integrating Maya and Photoshop; Generating Displacement Maps; Texture Painting with Photoshop; Layering Textures; Tiling Textures; Generating
Learn customization techniques for adding details to your car models with nearly 3 hours of interactive training. Great for intermediate users.
Popular highlights include:
In this course we will focus on the fundamentals of digital drawing We'll begin by learning about some of the basic types of line and the tools used to create these lines. From there, we'll use both contour and blind contour lines to explore the basic shapes of an object and learn how construction lines can assist us in drawing these shapes. Next we'll learn what value is and discuss some techniques for creating value using line. Finally we'll practice simplifying more complex objects into basic shapes so that they are easier to draw.
In this course we will get up to speed quickly in Zbrush by getting a comprehensive overview of the available tools and techniques.
Learn an artist-friendly workflow to creature rigging and a so lution-based approach to building control for faster animation in maya. Contains over 6 hour of project-based training for setup artists learning new methods of rigging multi-limbed creatures.
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