Showing posts with label Maya Animation. Show all posts
Showing posts with label Maya Animation. Show all posts

Digital-tutors : Introduction to Maya Animation: Walk Cycle [HF]

introduction to maya animation walk cycle                                           Video Training | HF | 366Mb
Create convincing walk cycles and easily learn time-saving animation techniques in Maya. Contains over 2.5 hours of project-based training. Perfect for beginner to intermediate users.
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Digital-tutors: Animating Creatures in Maya: Insects [HF]

Digital-tutors Animating Creatures in Maya Insects
Video Training | HF | 1.06Gb

Learn an artist-friendly workflow to creature animation in Maya. Contains over 4 hours of project-based training for character animators learning new methods of animating multi-limbed creatures.

Digital-tutors : Body Mechanics and Animation in Maya: Lifting Heavy Objects [HF]

 body mechanics and animation in maya lifting heavy objects
Video Training | HF | 1.62Gb

Easily learn character animation and the body mechanics involved for lifting heavy objects and add style, personality, and life to you next animation. Contains nearly 7 hours of project-based training. Perfect for beginning and experienced animators.

Digital-tutors : Body Mechanics and Animation in Maya Pushing Objects [HF]

Body Mechanics and Animation in Maya Pushing Objects
Video Training | HF | 1.53Gb

Easily learn proper body mechanics for creating believable animations with 7 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists.

Digital-tutors : Body Mechanics and Animation in Maya: Pulling Objects [HF]

body mechanics and animation in maya
Video Training | HF | 1.17Gb

Easily learn proper body mechanics for creating believable animations with over 5 hours of project-based training developed specifically for character animation and body mechanics. Perfect for intermediate artists.

The Gnomon Workshop - Action and Close-up Animation (2009)

The Gnomon Workshop - Action and Close-up Animation (2009)BEHIND THE SCENES (BTS) is an exciting DVD series developed to showcase the creation of a game cinematic sequence. In this chapter of the series Burke Roane focuses on two action oriented game cinematic shots. He discusses the different stages of animation and explains what is expected from animators in a production environment. He compares and contrasts different computer animation techniques, and shows how to reach a high level of refinement in your shots. From start to finish, Burke explains in great detail how to work in an organized and efficient way, but more importantly he talks about the creative process of animation and how that process guides his workflow.

Digital Apprentice Workshop Humanoid Animation

humanoidanimationicdHumanoid Animation I features the most complex walk cycle ever recorded for an animation tutorial video. In this video veteran animator David Weinstein will show you how he breaks down and begins his walk cycles – moving onto cleanup – and finally the high resolution details. Using a layering technique, David will show the viewer how to understand the mechanics of each section of the body. Building and blending all the body quadrants together to achieve a full character

Maya Techniques Hyper Realistic Rigging And Animation

3dvideotutorials.Blogspot.com10This DVD will teach you effective techniques for the animation of photo-realistic characters. Learn advanced deformation techniques such as corrective blendshaping, caching out deformations for animation playback, and muscle system deformations.

Digital-tutors : Animation Layers in Maya

animationlayersinmaya
Learn a powerful workflow to the new animation layering feature set in Maya 2009. Gain more flexibility and learn nondestructive techniques that can be used to create and edit any animation. Contains 2 hours of project-based training.

Digital-tutors : Facial Animation and Lip Sync in Maya

3dvideotutorials.Blogspot.com9Learn innovative and time-saving facial animation and lip sync techniques in Maya with over 6.5 hours of project-driven training. Perfect for intermediate artists.

The Gnomon Workshop – Pipelines for Video Game Animation

3dvideotutorials.BlogspotScott Easley takes you through the process of constructing a character animation pipeline in Maya that will allow you to constantly improve and update your characters without adversely affecting any of the existing animations. Scott also shows you how to use the Trax animation editor

Gnomon Workshop Character Animation

Written By: BitterRoad
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Gnomon Workshop Character Animation




1. Fundamentals
2. Mechanics and Emotion
3. Acting and Lip Sync

Total Training Character Animation Fundamentals Dvd

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In this training, you’ll learn the basics of feature film style character animation. Starting with the bouncing ball and then moving on to using a character rig, this series gives you a guided tour of the inner workings of Maya, covering the interface and how to develop good workflow habits. It explores the basics of acting and emotion and demonstrates how to setup the always challenging walk cycle, from blocking in and smoothing out the animation to refining it by adding attitude and feeling.
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