Digital-tutors : Cartoon Character Rigging in Maya [HF]

cartoon character rigging
Learn a production workflow to creating advanced character rigs with an emphasis on toon, squash and stretch rigging techniques, and the principles of building solution-based rigs. Contains over 7 hours of project-based training for animators and setup artists learning the processes of creating stylized toon rigs with animator-friendly controls. Perfect for experienced artists.

Popular highlights include:











  • Creating Squash and Stretch Spine
  • Creating Stretchy Legs with On/Off Feature
  • Globally Scaling a Squash and Stretch Rig
  • Animator-Friendly Facial Setup
  • Parent Scripts for Clean Controls
  • Animatable Squash/Stretch GUI
  • Multi-parent Control Objects
  • Elbow and Knee Preservation Techniques
  • Pinning Accessories to Bound Characters
  • Object Pivot Manipulation
  • Working with Expressions
  • User-Friendly and Efficient Body Controls
  • Rotation Order
  • Gimbal Lock Prevention Assistant
  • Enhanced Foot Bank Setup
  • Enhanced Shoulder Concept
  • Improved Finger Setup for Added Control
File Size : Video Training | HF | 2.63Gb

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